The fuck are we doing

studiofow:

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Only in a StudioFOW movie will you see a chick get fucked by a two-headed dog, another chick eats that dog’s ass, then the first chick squeezes doggy cum out of her pussy into second chick’s mouth, and then they snowball that cum while Danny Trejo watches it all - drinking a beer

@zalsfm @thecunnysseur  i am deeply sorry for the things you have seen, but you have both become men now

-DC

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The Morning After

The Morning After

Deus Ex: Human Revolution Models
Adam Jensen, Eliza Cassan and Megan Reed models from Deus Ex: Human Revolution. Mediocre rig included. Ports of xnalara models by ArmachamCorp

Deus Ex: Human Revolution Models

Adam Jensen, Eliza Cassan and Megan Reed models from Deus Ex: Human Revolution. Mediocre rig included. Ports of xnalara models by ArmachamCorp

“He is my man, mine and only mine!”
“Do you understand? You have to stop talking about him, stop thinking about him, you have to stop admiring his noble character… As of right now, right now! Oh, I want to grab you by your matted red hair…”
Requested...

“He is my man, mine and only mine!”

“Do you understand? You have to stop talking about him, stop thinking about him, you have to stop admiring his noble character… As of right now, right now! Oh, I want to grab you by your matted red hair…”

Requested Yennefer-Triss spanking pic.  Also Geralt has enormous hands.

Retiring

maggott-tron:

Hello all. Due to a promotion at work I no longer have the time id like to have for SFM. Therefor sadly I’m retiring from SFM art work. I will leave my blog up for a few more days so that people have time to see this message then I will be deleting my account on tumbler.

Huge thanks to all those who follow me and to the people who have helped me out over the years.

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I never been a fan of futa but maggott was an pretty cool dude.  Sorry to see him go.

(via )

Question about props in Hammer

ganonking:

shittyhorsey:

I received this message from someone trying to build a map with some props I ported.

“Dear Horsey,
today I finally tried to use your props from witcher in hammer to create a map.
After compiling the map no prop is visible. Not even one out of the witcher props.
The error log from hammer says I have to compile the props via prop_static. Naturally I had done so all the time.
After searching on Google I found out, that the props itself may be are not correctly compiled.

Could you please have a look into the props out of witcher?”

I don’t know shit about hammer or what could be causing the problem.  Anybody have any ideas or suggestions I could pass along to the question asker?

In Source, props have to be compiled with the “$staticprop” in the QC file for optimization reasons. The only ways to get around this error are to either recompile all these props with $staticprop or to use different entity types instead of prop_static. prop_dynamic might do the trick, but it’s not optimized.

In my opinion, if you are building these maps for SFM, it’s a waste of time to both make this into a bsp map and also to recompile all these props with $staticprop. Just scenebuild inside of SFM and send people the DMX file.

There you go question asker.

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Question about props in Hammer

I received this message from someone trying to build a map with some props I ported.

“Dear Horsey,
today I finally tried to use your props from witcher in hammer to create a map.
After compiling the map no prop is visible. Not even one out of the witcher props.
The error log from hammer says I have to compile the props via prop_static. Naturally I had done so all the time.
After searching on Google I found out, that the props itself may be are not correctly compiled.

Could you please have a look into the props out of witcher?”

I don’t know shit about hammer or what could be causing the problem.  Anybody have any ideas or suggestions I could pass along to the question asker?

The Witcher 3: Wild Hunt Monster Pack 2
Chort, Cyclops, Fogling, Katakan, Botchling, Sylvan, Werewolf, Wild dog and Johnny the Godling from the Witcher 3: Wild Hunt
Multiple skins and various body groups for most of the models. Sub-optimal rigs for...

The Witcher 3: Wild Hunt Monster Pack 2

Chort, Cyclops, Fogling, Katakan, Botchling, Sylvan, Werewolf, Wild dog and Johnny the Godling from the Witcher 3: Wild Hunt

Multiple skins and various body groups for most of the models. Sub-optimal rigs for the cyclops, fogling, katakan, botchling, sylvan, werewolf and Johnny models. I also included the cave troll from a previous release which now also has a rig.

Chort and Katakan models originally ported by MoogleOutfitters.

Katakan Infestation

Katakan Infestation

God damnit, hair textures are such a gigantic pain in the ass in source filmmaker.

God damnit, hair textures are such a gigantic pain in the ass in source filmmaker.